In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. New comments cannot be posted and votes cannot be cast. If Germany cant repel the D-Day, its going to be over anyways because he cant capitulate you. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. 150 mills and 180 civs. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. Start a game as the Soviet Union. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. 19 mils after conversion, 23 after Armament effort 4 support, 1 AA, 5 arty, 1 mot, 3 LT, 5-9 guns 1 15K guns to Spain, 20K guns to China + grinding divs, 70%+ equipped troops + fully trained 20widths by mid 1941, fully equipped Infra troops, Transition to mils sooner in MP where the Allies boost the Soviets, can go as low as 170 owned mils if you have 50+ exports, 230+ mils by end of 1941, 50+ on tanks, rest finishing infantry equipment 100-120 guns2, 15 arty2, 20 support, 25 AA2. How is it possible to get those spanish volunteer division templates in 1936? How do you properly use the 4cav-1lt to train traits? Soviet interests on conquering the region began to increase approaching World War II, and its fate would be decided by . HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. I particularly like ideas 1 and 4 and will look into writing these at some point. Although this may seem a bit odd, placing these land forts will mean the Axis forces will attack you with no luck. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. #hoi4 #heartsofiron4 #ww2 #FreemurIt is a guide that tells you how to repel the German and Russian attack as Poland.Musics:Polish Folk Song - Hej SokolyPolis. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." It is only visible to you. My 4 tanks can't do crap against infantry nor other tanks even attrition. Having received more tanks, I came to Berlin like clockwork. Otherwise the games bug out and doesn't let you build the civs until the conversion are finished. Then Armament Effort when China starts, Railway Network when youve built all 60% slots on dispersed 2, No focus until Great Purge, Purge in May 1938, Top row War eco, civ construction, free trade, stability in order, Middle row Heavy tank design, industry design, generic military theorist, infantry design in order, Bottom row Army training time, tanks, concealment, recovery rate in order, Use infrastructure, mil->civ conversion, and research juggling to build large industry, 200+ owned civs in 1939 (after Finland and Baltics), prioritize high infra states behind Stalin Line, 230+ mils by Jun 1941, prioritize 40-50% infra states behind Stalin Line, Exceed German factory output by summer 1942, Liberal use of research juggling, electronics, industry, construction 2x, Heavy tank 3 in 1940, Moderns by 1943 with heavy tank designer, HSPG and ModSPG by 1943 with medium tank designer, Land doctrine complete by 1942 (SF right-left), 2 panzer experts, as many terrain traits and amubushers as possible. Notify me of followup comments via e-mail. I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list. Variants: For the mot/mech question I'd recommend motorized. 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. Movies. Check out my other nation guides. Sorry for the necro. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. Youll need just 10K MArmor for 200 infantry divisions, and this will give your infantry a massive Armor stat boost, to 30-something. I really want to play this game well yet I cannot find a way. If you don't care about armor, support artillery is worth it if you do SF. AT and Field hospital supports are useless and too expensive. Hi, thanks for the comment. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. The New Soviet Woman4. Building early mils hurts your consumer goods too much to justify and forts and nukes are a total waste imo. You should purge Rokossovsky because you cant get him anyways with Collectivist Ethos but even if you play with Positive Heroism, you can trade him for the Division Defense and the Ace Chance advisor. Valve Corporation. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If I'm limited to 5 volunteers in Spain, I'll send 5 infantry and grind close to infantry leader then switch 2 of them to tanks and grind for panzer leader. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany. New comments cannot be posted and votes cannot be cast. Begginers to. But generally you'll want to do guns over anything else. Support engineer, signal, maintenance, recon. These are like the 5/2/2, but for multiplayer. Unlike many other players who will focus upon Mobile Warfare or the Mass Assault land doctrines, I favour Superior Firepower. I heard it is more important this update. Required fields are marked *, You may use these HTML tags and attributes:
. I usually use them in separate divisions, though, like you'll see in template 4.3. Special thanks to KLS, Lee and Grant who had helped me with tips and Funagor for creating the Excel sheet and Pentax for creating PFW. This eventually got poured into doctrines, templates, and variants. Make sure you don't lose your piercing if you go too low! The rest are pure inf too with 10 and 15w and aa/at. You should wait with that focus until. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The independence of Estonia lasted for about 20 years. - Greetings comrades! And most importantly, 1944 Air Technology is completely disallowed! I hope that you are all having a great summer, and that you are prepared for a little reading, because today we'll be talking about the last country left to show for the upcoming expansion, a country that, in the direst of times, did take No Step Back. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. As a side note, set equipment priority to "normal" for these guys - you don't want them getting anything new over your normal tanks. In this case, you want every division you send to be fighting. It is only visible to you. Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. lol The fact that anyone would need a strategy game to beat brain-dead AI is hilarious. Its pretty straightforward, but guarantees you an easier victory and minimal casualties, saving your manpower. And welcome to a new Hearts of Iron 4 Dev Diary! It will go into great detail and teach you many things about the game, the USSR in specific. If you're really on top of things you could even disable them from getting new tanks at all, especially if it's early in the war. Join. It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. America didn't intervene. This item has been removed from the community because it violates Steam Community & Content Guidelines. Furthermore, you must make sure you have artillery units in your divisions (or support artillery at the very least). Planes above tanks for the first round of Barb, because if they bomb your logistics and you can't supply your bombarded troops, kapish, you're kaput. 3 Award Favorite Share Introduction / Philosophy Hello everyone! Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. These are meant to be cost-efficient, after all. And unlike 14/4 marines, once these land they can actually fight. ! After a lot of shenanigans, we got all of this and now was time, to fuck the . And do you recommend the rockets in the sovjet union? Also I use 20 width infantry with 40 width tanks. As for the ratio, I'd estimate that 5-10 HTDs is in the realm of having a good enough HP:IC ratio and attack to stay cost-efficient. Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. Now, the time has come for you to fight for the Communist China in Hearts of Iron - for . Youll need about 168-192 such divisions (7-8 armies) to cover your Western border alone, probably 2-3 more armies to cover Siberia against Japan. Here is my post, can u please help ? I'm waiting till I get enough arty in stockpile to upgrade them to grenadier people. This means they should be applied as you'd expect - attack on as many fronts at once as you can to quickly overwhelm your enemy. Finally, there's HSPAA, which is arguably one of the best units in the game. Addressing Interwar Affairs3. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot. Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. Press J to jump to the feed. Then you quadrupled down and decided to waste time building nukes. The Collectivization Process12. So, what are you waiting for? All your divisions need to have at least support AA. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Additionally, a 20 width variant is viable since it is a defensive unit. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). Then you tripled down on this and built forts and state AA, a complete waste of construction time. Word 2010 Tutorial: A Comprehensive Guide to Microsoft Word, Illustrators Pen Tool: The Comprehensive Guide, Kick 2 Tutorial By Sonic Academy - Comprehensive Guide, Master Class: Comprehensive Guide to Working with Audio in CRYENGINE, 57- Canalisation des guides - Les violents vnements qui arrivent sur terre expliqus, A Comprehensive-ish Guide to All Things Fumos! Anything player controled is easy. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? @Garface My man Tommykay, has a stable job, a wife, a great body and a future. It's often recommended to make some of both. Don't shy away getting Concentrated Industry and Construction half a year ahead of time. Variants: The ratio here can be toyed with quite a bit. I got the part of using 5-9 divisions to train only terrain traits and over 10 to also train panzer. For this 15/5 to 17/3 are technically viable, definitely don't go any lower than 3 though. This is so you can construct level-four land forts across the entire border (including the border with Japan and her puppet states), once you have secured Eastern Poland from the Molotov-Ribbentrop Pact, and the Baltic States from the anti-facist diplomacy. Template issues for sure. JetBooking for Elementor | Comprehensive Guide. This item will only be visible in searches to you, your friends, and admins. I AM YOUR GOD!!!!!!!! Support Companies: If armor matters then limit these as much as possible. HoI4's product manager, on the intricacies of budgeting a game development. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? My main inf are 30 width pure inf with log, eng, and rec. This guide is single-player oriented. Soviet national focus tree. The individual tanks have 200 armor and 100+ piercing, and I . Secure the Administration11. It is worth noting that, against some heavy tanks (especially without armor upgrades) just upgrading your medium tank guns is enough. Support Companies: ALWAYS engineers on your marines. I'm covering tank templates fourth because they definitely require the most thought of any template. Variants: Mot/mech/amtrac has already been discussed. When reach the year 42-43 and the Axis have pushed you to the Stalinline or even further and you are still stalling them, trying to avoid encirclements and didnt lose too much and stabilized, you can wait for the time to strike back. So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. For a love of Blitzkrieg. Did you build a war factory by the age of 41? Seems to follow a lot of the principles I see happen in vods and stuff of mp games. With 7 soldiers and 2 artillery for the infantry. ALLY BUKHARIN AND ZINOVIEV OR LET THEM DIE- I DON'T CARE. ago. I used to play games mainly in Germany, France and Japan. So, I'm playing a match as Stalin, and I have 5 million deployed men. All rights reserved. I guess just pretend they're marines - again, assuming you went SF, which for any marine-producing country I'd recommend. 13-7 heavy tank-mech, that's the baseline template. 10. But most of time they just seem to be losing manpower and equipment without really getting the xp. National Anthem of USSRWatch this video on YouTube This item will only be visible to you, admins, and anyone marked as a creator. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. Stacie Passon and Ryan McFaul also directed episodes.. Production, release. In MP you can get by with not giving a damn about infantry and making pure 10/0s with no supports, but tank templates really do matter, and can definitely make up for subpar micro. This guide can be helpful for beginners and experts alike! Helf me, Hanz. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. These rules will help your game run smoother and increase your chances onto securing world domination. In theory, they will automatically retreat to more defensible terrain as they are pushed back. You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. I plan to do a future guide, giving tips on how to defeat Japan in Hearts of Iron IV. However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. Finally, tanks. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. Can upgrade reliability and armor if you have extra XP. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. "Air Production" Focus is banned pretty much everywhere. Comprehensive guide, HOW TO STYLE SLOUCHY TROUSERS | A Comprehensive Guide, Overview of Third-Party Movements ETA- Miyota- Seiko - More -A Comprehensive Guide 2021, AION 5.0 - Arkhal's hidden space - comprehensive guide, How to build a GMA : Gordon Murrays nerds guide to his , 650bhp hypercar | Top Gear, Getting Started with Color Grading In Davinci Resolve 15 Comprehensive Guide, How To Be Funny - Comprehensive Guide To Developing A Sense of Humor, HOW TO STYLE DIFFERENT JEANS | A Comprehensive Denim Guide, Illustrator's Paintbrush Tool and Brush Panel | A Comprehensive Guide, Nature Tourism in Odisha - A Comprehensive Guide for Tourist & Nature Enthusiast, Czinger 21C: the worlds first 3D printed hypercar | Top Gear, How to Optimize Windows 10 for Gaming and Productivity! The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. Use your tanks wisely, never underestimate the Axis and don't take risks needlessly and lose the game. On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. You can find part 1 here, part 2 here and part 3 here. Hey thanks , mostly approximately 140 160 divisions. Clicking on the branches leads to the appropriate section. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). The only exception would be if a 14/6 kept infantry from piercing you. The year is 1936 and tensions over China are progressively escalating. You should prioritize Industry, Electronics and Land/Air Doctrines first, producible Equipment should be second and flat bonuses and improvements third. That way I can lend-lease their guns to Spain and later China to increase army XP. IT'S DONE. If your enemy knows you're doing mediums they may even upgrade armor or do high-tank ratios, which can force you to use heavy tank destroyers. Additionally, please be sure to check out the France guide and let me know your thoughts (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). War Economy16. Just do your normal technologies and focuses. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. The Path of Marxism/ Leninism2. With this, you may be wondering what the guide is actually about? Is there any nations you would like me to do? 1 / 5. Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. Now onto the ones that actually pay off like. Do I need to pump out 24 widths to win? You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. They suck at attacking though, with a measly 100-200 breakthrough depending on your ratio. Wait with the -100% ahead of time bonus to apply it on the T-34 not the A-32. I've been leaning away from conversion. This item has been removed from the community because it violates Steam Community & Content Guidelines. Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. Contributor at KeenGamer, often writing guides and news. Would go a long way towards fixing things. How To Tune Stabilizers: A Comprehensive Guide! Please write your division build / setup for this tutorial. Lend lease both sides in the Spanish Civil War and rename the guns to be alphabetically higher. You must ensure that you have air superiority so that the Axis forces do not break through your front line. The Soviet Union (officially "Union of Soviet Socialist Republics" or "USSR") is a major country and the leader of the Comintern faction. The numbers are all with full 1945 tech but no doctrines. But that doesn't mean medium tank Soviets isn't viable. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. Great guide, I like it a lot. Pokmon Scarlet and Violet | Iron Leaves Tera Raid Event Guide, Wild Hearts | Master of the Skies Achievement/Trophy Guide, Wild Hearts | How to Craft the Best Weapons (Weapon Upgrade Guide), https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide, https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide, Remorse: The List 10 Xbox Keys Giveaway, 10 Games Releasing In March To Look Out For. Free trade and tank designer will help. Easy to Learn: Tracer - A Comprehensive Guide! The Comprehensive Division Template Guide, Part 4/5: Tank Templates - Intro- Welcome to the fourth installment of my division template guide! This item has been removed from the community because it violates Steam Community & Content Guidelines. YOU ARE A MAGNIFICENT SOVIET ONION! Same goes for increasing the SPG:tank ratio. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. This is a min-maxing guide as well as a strategy guide for the Soviet Union. First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. Valve Corporation. As stated previously in the guide, you should place a lot of emphasis on civilian factories. Let me know, do you think this setup is viable in multiplayer? Get a license for the A-32 to get a 70% bonus. Not out of the ordinary. This is so youre not totally unprepared when the Axis invaded you in 1941. Once you get past the Great Purge, the Axis should be no bother at all particularly with my military tactic. A mysterious list, a small Hungarian town, and unimaginable horror. I will look to add this information on the guide as soon as possible. The rest are pure inf too with 10 and 15w and aa/at. Contents 1 Geography 2 Events Ok, lets look at the Focus Tree. This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. So first. Spain was capped at 5 last patch because of the amount of territory. Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. For more guides onHearts of Iron IV, be sure to check out its game page. You must focus on the construction of civilian factories before military factories to ensure your construction speeds of other buildings are speedy. Yes, this game is just brilliant, offering countess opportunities to create an alternative history. But, not the picture of course. The Soviet-German Research Pact, Great Purge, and Molotov-Ribberntrop Pact must be followed, as you obtain a higher national unity, research bonuses on medium tanks, and take Eastern Poland after the Germans invade Poland in 1939. Transport to have bread and fish rain down onto your men.. also guns. I hate to say this but it's a terrible template. Create an account to follow your favorite communities and start taking part in conversations. "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. In terms of the order you should do your national focus tree, here is what I have found works best for me. The Centre5. Have 7/2 infantry template with engineers, had air superiority while they broke through too! Of those factories, only 76 are civs and you have no trade. The Anti- Soviet Trotskyist Center13. Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. I'm not trying to do the same strategy, but using some parts to improve my game. Fix that template and replace with with pure infantry 10-0 (so drop the arty and AT in the line). Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch.