From there, look left and you will see a nearby rooftop, jump to it; go to the right and head down that alley, where you'll be able to jump onto the higher rooftop. Continue into the next room, and you will be on the second floor of a room that has a lot of glass windows. Once on the rail, walk down it until you can jump onto the highest platform. At the beginning of the level, after you power your shields for the first time, Sergeant Johnson shows up on an elevator. From there you head to a highway tunnel, which leads to the next level, Metropolis.This is also the first level in which you will encounter Jackals, Jackal Snipers, Hunters, and Phantom Dropships, as well as the first Halo 2 . When you grab the Skull, you'll be transported into the alley. (In Co-Op the skull didn't appear. You will have only a Plasma Pistol, and must fight off seven waves of Ultra Elites (wave one starting with one Elite, wave two with two Elites, and so on). Gaming. Cairo Station features the "Thunderstorm" skull. The Angry Skull causes enemies to have increased fire rate. Time your jump with the grenade explosion to launch partway up the curvature. Spec Ops, Rangers, Honor Guard Elites, Drones, Hunters, Jackal snipers, Flood humans, Marines, Gunner Grunts and basically everyone else are unaffected. If there is no skull, reload the pre-alley checkpoint, either by killing yourself five times or by quitting the game without saving, and try again. Drawn to darker and more horrifying games, he enjoys diving into the lore, secrets, philosophies, and complex characters found in those grim worlds. It's a very steep climb, so jumping while you're going up the support speeds up the walk some. Grenade Jump, using a Ghost, up to the rafters of this room, and you will find the skull over a doorway. Fight all the way through the Covenant city until you reach the outdoors. At the top is a skull which gives you the "black eye" effect - you only recover shields by meleeing enemies. All Halo Infinite skull locations In this list, you'll find the location for each Halo Infinite skull, as well as its name, and the modifier it adds to gameplay. Having a detailed walkthrough is highly recommended. Proceed through the level until you reach the room pictured below. The skull is actually located outside of the tram on some crates that you will pass. The That's Just Wrong skull on top of a crate in Halo 2: Anniversary. It's on the left back behind the crates in the first hallway after you destroy the three Wraiths outside and the Marines let you in. The skulls are unlocked by default (along with a number of new skulls) and do not need to be found before they can be used, however each skull unlocks an achievement when collected, providing players motivation to seek them out. Once you kill all seven waves, the skull will become active. Next, you'll need to get on the roof. The Ghost skull sitting above the doorway in Halo 2: Anniversary. Terminals are small, lighted control panels spread throughout the main campaign modes. Wait for the checkpoint if it hasn't happened already, then save and quit the game. Effect: The mass of certain objects is severely reduced, making them fly further when smacked with a melee hit, or when they are near an explosion. Location: In the back of one of the vents before entering the Index chamber for the first time. Effect: A.I. This Skull is very difficult to obtain, and having other Skulls like Bandana, Scarab, and Sputnik seems almost necessary when it comes to obtaining it. Backtrack and right above the first door you came through is a light. Cairo Station - After you fight the cloaked Elites, go upstairs to find the terminal. Halo Skull 2: Mythic - After exiting the life boat walk towards the waterfall that is in the distance slightly to the right. There are a handful of alcoves on your right hand side. This is Jackal #2 and #3. If you're having trouble jumping from the beam to the rails, try getting a walking start, jump at the edge with a little Crouch Jump to help Chief get a little further. Xbox News Community News Site Updates Xbox Live Status TA Podcast News Archive Suggest News. If you look below you, you will see a platform that has four tall posts. This skull is treated as a "third" weapon rather than a pickup weapon. Next: Halo Infinite Guide: Everything We Know So Far. There are 15 skulls scattered throughout the campaign, each of which can be physically held and used to beat enemies to a pulp. If not, throw a couple more grenades. You must first take down an Elite's shield for this to work on one. Weapons that spawned on the floor or spawned with are unaffected. You're going to want to fly towards the right column, which the banshee below is currently aiming at. There is a large block with two dead grunts andenergy swords behind it. Flood Human Forms and UNSC Marines are not affected. Halo 2 Anniversary Terminals. In other words, you cannot see your weapon (unless it's the Energy Sword, which has a glitched appearance with this skull), body, shields, ammunition, motion tracker, or use your flashlight. Come to the large arch in the middle of the map (in the picture above) and drop a frag grenade at the bottom of it. It's in the lower level on the right wall of the building you first come across where the Marines have taken up position and have provided a Sniper Rifle and Rocket Launcher. It is important that this checkpoint is skipped, which you can do by constantly meleeing as you run through this next part. You should see a balcony across the alley with a doorway. The Thunderstorm skull and the displaced trashcan in Halo 2: Anniversary. This checkpoint is before the Jackal snipersin the alley arespawned, which is when the game calculatesthe random chance of whether the skull spawns or not. Walk all the way to the end and you'll find four Elite. Fun! The Iron skull in the middle of the gravity lift in Halo 2: Anniversary. Across from it, you will see another platform. It can be found on the left side of the room behind a wall after you drop down. There's no need to jump to the left or right beans when the structure splits toward the top. News. Clear the room and then you'll be free to get the Famine Skull, which is on the platform opposite of where you entered the room. You do not have to move the trash can, just walk up to it and hold the reload button to collect the skull. In the original Halo 2 their hidden gameplay modifiers would instantly take effect and could not be turned off until the game is turned off. From the beginning of Outskirts, run into the first hallway and then look overhead. Jump onto the pipes attactched to the wall, onto the platform, and then leap to the roof across the alley. From gaming trends to the latest blockbuster anime, DualShockers keeps you ahead of the curve. in order to approach the group and pick up the Grunt Birthday Party Skull. They will also drop more grenades upon death. The Black Eye skull on the top of the control room in Halo 2: Anniversary. Not sure if maybe missing a different process or method or doesn't work at all for Co-Op.). The tree here has no hitbox, so don't worry about bumping into it. Doing so will ensure that the skull is picked up. Drop off the opposite side, onto the building below, then walk across the roof to the red-shingled building on the left. Jump up onto it, then turn around and face the door you just walked through. Go into the room and youll see a stack of crates. If you take a banshee to the tower you will notice that, aside from where spires jut out of it, it has a round slope all the way around. Metropolis: During the mission, marines take shelter in this building that players will have to enter. Take a left and jump to the two balconies across from you, pictured below. If this explanation is too vague, they are the absolute lowest parts of the station. Below you is a large beam-like structure (not to be confused with the one directly below you that turns and goes vertical) running from the arm of the station you just came out of to one exactly like it on the side opposite. Its a bit challenging, to say the least. Jumping onto the object leads to a small gravity lift with the Angry Skull inside. Difficulty: LegendaryLevel: GravemindWord: AngryEffect:Enemies have a faster fire rate and will shoot more often. If you turn your banshee to the side or all the way around, it may make it easier to land on the less steep part. After taking the elevator, killing the enemies, you'll enter a room with a sword. Enter this doorway and look at the ground to the right. Jump onto this. Halo 3 was the first game in the franchise to really go all-in on the collectibles, featuring skulls in both the campaign and multiplayer, as well as terminals spread throughout the campaign. This skull replaces Master Chief's flashlight with active camo, similar to the Arbiter. You will find the skull at the far end on your left, underneath a trash can. Each skull has various effects: Mythic increases enemy armor and shield strength greatly (Ultra Elites even require two overcharged Plasma Pistol bursts to compromise their shields); Thunderstorm changes all enemies to their highest rank; Envy allows the Master Chief to use Active Camouflage technology at the expense of his flashlight; and IWHBYD unlocks hidden dialog and causes the AI to interact verbally more often. The threads can be found below, sorted based on the game: Halo CEA - All Skulls, Terminals & Easter Eggs - Locations Guide Halo 2 Anniversary - All Skulls, Terminals, Toys, BLAST. If it does checkpoint, you can exit the game entirely without saving (turning off the console) and reload your saved checkpoint, or kill yourself five times quickly to revert to the pre-alley checkpoint. This skull makes it so you can only recover your shields by killing enemies or marines with melee attacks, or by destroying destructible objects with melee attacks. If you continuously hold down your reload button while pressured up against the window, you should pass and pick up the skull. The large pipe suspended above the room has the skull. Head diagonally forward and right onto the roof just past bridge-like structure and turn left. You will see two lights on either side of the hallway. Those are six grunts having a little birthday party. The player needs to wait until he says Would it help if I said please? before getting on. The "Catch" skull can be found about halfway through Metropolis. Underneath one of the overhangs is a shaded spot with six passive Grunts having a birthday party around the skull. Effect: Headshots turn into Plasma Grenade explosions. Climb to the top of the incline to find the skull. Do a Grenade Jump at the bottom of this beam and walk all the way to the top. Head out the door and take a left. Once you have gone as far as you can go you will find a small grassy area with two, Progress through the level until you need to escort, Directly above the door that Johnson blows open with the Scarab is an angled beam. In order to do a good grenade jump, crouch then throw the grenade straight down at your feet. [1] Skulls in The Master Chief Collection are divided into two categories: Scoring and Non-Scoring. Halo 2 - Metropolis | Skull and Terminal Locations - YouTube Halo: The Master Chief Collection - Halo 2Here's a quick guide for finding the Skulls and Terminals in. You will restart where you saved and then you can continue killing them. Difficulty: LegendaryLevel: The ArbiterWord: Grunt Birthday PartyEffect: Shoot enemy in the head and they will explode. Hop across to skull building roof top and soon as you make the landing turn immediately right and kill the jackal that appears to the right and behind you between two building walls. You can battle the Elites with the skull if you so desire. (This is usually Checkpoint #6.) Halo 4 - All Terminals & Misc . You will see two lights on either side of the hallway. Difficulty: LegendaryLevel: Cairo StationWord: ThunderstormEffect: Promotes most enemies to their highest rank. In the area with the prison cells, you'll find a terminal on the right hand side on the upper floor. Jump to the roof of the building directly to the front and left of you, pictured below. Halo CEA - All Skulls, Terminals & Easter Eggs - Locations Guide Halo 2 Anniversary - All Skulls, Terminals, Toys, BLAST Soda Cans & Easter Eggs - Locations Guide Halo 3 - All Skulls, Terminals & Easter Eggs - Locations Guide Halo 4 - All Terminals & Misc. Cairo Station 2 - - Thunderstorm Skull Outskirts 3 - - Blind Skull 4 - - IWHBYD Skull Metropolis 5 - - Catch Skull The Arbiter 6 - - Grunt Birthday Party Skull The Oracle 7 - - Famine. Instead, all your skull options are available in the main menu before you start any story or Firefight mission in . Warship Gbraakon. To do this, the second you grab the skull, leave the room and drop it over the balcony. If you manage to get the skull to spawn (appear) then do not grab it straight away; walk around for a while until you get an another checkpoint then get the skull, That way if you die while battling the 7 waves of elites, you can just try again instead of having to restart the level. This should move it enough so that you can drop into the crack and melee the rock until the doorway is clear. Turn right and head toward the open area, where you can hide from the Jackals' fire behind the large truck. More importantly, each of these skulls can be "turned on" in the level selection menu after you've collected it. Play the level on Legendary until they get to a checkpoint just before the skull. The "Iron" skull, the most brutal of them all, can be found at the very end of High Charity. Take an immediate left and you should see a long alleyway. RELATED: Doom Vs. Halo: Which Series Is Better? Or they are ridiculously hard to find. To charge your shields you must kill something (enemy, ally, or turret) with a melee attack (anything but the Energy Sword). If you are on the right of the door, then you have to jump onto the ledge next to the main part of the building, and then walk up a steep part in the direction of the door. The Envy Skull replaces the flashlight with a cloaking feature. You should see two elites standing next to the skull. It is essential that you stand here as the jackal snipers will spawn, and they must be present for the skull to have a chance of spawning. This checkpoint is before the Jackal snipers in the alley are spawned, which is when the game calculates the random chance of whether the skull spawns or not. Elites and Grunts will become Ultras, Jackals will become Majors (orange shields), Sentinels will be Majors (gold) except for the ones in the levels the Arbiter and the Oracle, Brutes will become Captains and all Flood Elites will have shields. As soon as you are outside, stick to the right-hand side and walk along the wall. The Whuppopotamus Skull causes the enemy to be more aware and dangerous. Scoring skulls increase the challenge and reward players with higher score multipliers or bonuses to base enemy values when turned on. characters will not flinch from attacks, melee or otherwise. Enter this doorway and look at the ground to the right. It serves no other practical function or benefit despite the difficulty in obtaining. After exiting the opposite side of the room, there is a platform above the door the player just walked through. Halo 3 has 19 skulls total, with 13 in the campaign and six in multiplayer maps. After killing it the player needs to backtrack and hop onto the light on the wall to get on the roof. Drop a frag grenade against the wall and jump to the roof up and to your right. This means you attained and the skull is active! The right room is completely filled with Flood and the mysterious fog. If you get a checkpoint while fighting the Elites, save and quit. Fly towards the inclined architecture that Master Chief is aiming at below. On the other side is a steep spire with a skull on top. We've got you covered. In The Master Chief Collection the skull's effect is changed to a confetti explosion and cheering children sound effect, as found in all Halo FPS games from Halo 3 on. When you start the level, go through the door and kill the Grunt there. These Terminals are located on three levels: The Ark, The Covenant and Halo. Once you have these, walk out of the door on the opposite side of the room, turn around (facing the armory door, and grenade jump up to a platform above the door. Up above, you will see a small triangular piece of geometry above the door. Play through on Easy or Normal until reaching to the level with the desired skull. You will have only a Plasma Pistol, and must fight off seven waves of Ultra Elites (wave one starting with one Elite, wave two with two Elites, and so on). This makes the game significantly tougher, especially when fighting Brutes. The Sputnik Skull causes all explosions and melee strikes to have a great impact on the objects they hit in terms of physics. At the beginning of the level is a Grunt behind a door. After entering the burning building, follow the hallways until you enter a room. At the first landing you will see the Black Eye skull sitting on a glowing white panel on the floor. Jump onto the pipes attactched to the wall, onto the platform, and then leap to the roof across the alley. Difficulty: LegendaryLevel: High CharityWord: IronEffect: Allies are immune to melee attacks. If you get a checkpoint while fighting the Elites, save and quit. The "That's Just Wrong" skull can be found on the first level of Halo 2, The Armory. The skull is at the end of that ledge. Up there, take a right and you should see the skull centered amongst some spasming flood corpses. Once in the room, stay on the ground floor and follow the wall underneath the exit, you'll find the terminal. Play through the level until you reach the canyon pictured below. You will pass the skull as you ride up the gravity lift, so make sure to hold the reload button as you ride it up. Walk down it to find the "Blind" skull". The terminal is located on the lower level's right wall. A total 38 skulls are included in the collection, including several unique additions to Halo 2: Anniversary. The terminal is on the left wall of the armory where Master Guns checks your armor. It's steep but you can walk up it. Immediately at the beginning of the level, go through the door and kill the. One of the skulls, "Blind", can be grabbedon any difficulty, but the other skull, "I Would Have Been Your Daddy", must be done on Legendary. This next skull is the worst skull in the entire series, as it is almost entirely luck-based, with the skull spawning only out of every seven times. This takes approximately four minutes and forty seconds. Continue forward and hop across to the next root top in front of you and turn right and head towards where the skull building location is. Every skull except for Blind and Assassin can only be found on Legendary difficulty (though on other difficulties the Assassins skull will have no effect). You should see a large structure beneath you with two large columns. TrueAchievements. Head diagonally forward and right onto the roof just past bridge-like structure and turn left. Continuealongside the edge of the wall and jump to the white, curved-roof building below you. On your way to exit this area, continue past the door to find the terminal. Set up a new profile with the name of the desired skull (to know which profile is which). This skull increases the frequency at which enemies throw grenades. The "Envy" skull can be found once you reach the area pictured below. How to unlock the Skulltaker Halo 3: Thunderstorm achievement in Halo MCC: Halo 3: Find and claim the Thunderstorm Skull on Normal or harder. Effect: Enemies have more health and shielding, and are therefore harder to kill. At the beginning of the level is an Elite on the left. Just get on the ground near the platform the skull is on and Grenade Jump. Halo 2 featured skulls, but didn't add it's . Walk forward towards the end of this root top, then turn right. Walk to the left side and look down the tunnel. Keyes delivered her briefing). Skulls' effects are only found in the game's campaign. From right where you start, head through the door and use the light fixture in front of you to jump up to the slanted roof to your left (you'll likely need to crouch-jump for this, which gives you a little extra height). (this takes approximately four minutes and forty seconds). The following is a list of Halo 2 Legendary Skulls according to level: Difficulty: LegendaryLevel: The ArmoryWord: Whuppopotamus / That's Just WrongEffect: AI become more observant, noticing even active camouflage, shadows, the sound of reloading or drawing a weapon, footsteps, etc. If you're hunting down every skull in Halo 2, this guide will help highlight where to find each one. The quote has since been spoken by both Sergeant Johnson and Sergeant Stacker. Once you kill all seven waves, the Skull will become active. If you betray two Marines in a row, they will turn against you and become cloaked. Immediately after the first gondola ride (following the battle with the.