13. Early: - I'm not sure what you mean by this Are you saying solo Maddening isn't optimized? Then I made him archer just to get the +20 hit ability. And for Annette I really dont know whether to make her a gremory or a dark knight. Easily my fav unit this run. Press J to jump to the feed. This also brings more exposure to some of the quality posts others have put in time and effort to share. Not particularly. At endgame, only high-avoid units, and Vantage Dimitri,were allowed to see a significant enemy phase. I've found in particular that she's one of the faster mages in the game, which means she's doubling more often in the early game than other mages (which at least originally makes up for her spell list perhaps). I've seen people swear by how awesome she is as a Wyvern Rider/Lord and how she can OHKO using LIghtning Axe. Cookie cutter wyvern build for Hilda. He wound up worse than Felix, comparable to Mercedes's physical bulk.Felix -https://i.imgur.com/0xEwKz0.jpg. Early: Healing, Damage- Damage-means they can one round unreliablyor with support. Create an account to follow your favorite communities and start taking part in conversations. I look at a character and try to find what they're good at and in the case of Annette what jumped out at me was her rally abilities. In this tier list, we prioritize the amount of value we can get per unit and rank each unit accordingly. Mid: Damage The ability Sacred Power also boosts their and their allies attacks while reducing damage. The expected growth in each of these builds due solely to the growth rates of the classes insome key stats would be: Ferdinand (Paladin): 8.5 HP, 2.75 STR, -3 SPD, Ferdinand (Wyvern Lord): 9 HP, 3.75 STR, 1.5 SPD. Dmitri is better as Paladin for Canto and the extra move, Ashe should be Sniper. But as other mages get more utility with their spell lists, Annette's value plummets. Mid: Damage/Warp Late: Damage I'll admit I feel like it's a bit of a shame you caved into the DLC items just at the end like that (as selfish that is of me to say, apologies) but I get it, not judging. At the credits, her kill count blew Dimitri(the next highest) out of the water. I also held off on using any of the DLC items until the third to last chapter, where I just got tired. Axes are her best weapon as her reason spell list is meh, and she doesn't really have anything on the faith said to justify becoming Gremory. All things related to Fire Emblem: Three Houses & Fire Emblem Three Hopes! The screenshot above was specifically for Ch 12 and there are now sword wielding enemies in that battle so I changed to an Axe Breaker focus. 2023 GAMESPOT, A FANDOM COMPANY. Realistically, War Master Felix can't be used to draw out enemy attacks until lategame. Stay as an armoured/brawling class and glue him to Dimitri. Then as I progressed and by the time I recruited Lysithea (Ch 6 or 7 i think) I noticed that Annette's actually quite strong, despite not having any of said non-generic spells, she can still ORKO most enemies (at least so far), this is on top of her amazing rally? It's a good point about how they continue to grow, something I'll keep in mind. Byleth was fairly strong throughout the game but started to fall-off in damage near the last 3rd of the game when his speed and defense just were not good enough anymore. send Ingrid after distant siege tomeusers). Early: - Images from the Roster Status and Skills pages also provide all this information neatly. Research, browse, save, and share from 66 SL-Class models in Berkeley, IL. Having 12 def at around level 12 was incredible for surviving, even if her damage was player phase loaded. I also like her as a Dark Knight, TBH. But what about Wyvern Lord? shawn bradley wife height vice grip garage jessica bieri This evasion was used in similar fashion in Ch. This post will compile a list of builds people have used to beat the game on Maddening difficulty. 13 to Ch. I raised her sword rank to give her an additional one shot option and picked up Vantage because it allowed her to have a relevant enemy phase for quite some time. Also armor knights could never keep up with anyone else, soooo. Class Progression: Soldier > Cavalier > Paladin, Early: Damage- before completing the 12th chapter. Gardening benefits were primarily strength or magic bonuses, trying to push whoever was near the Damage line over it. End: Damage, Dodge Tank. I have rough memories of each stage of the game and will be going over what each unit was used for andwhen they had that role. 2000's hottest lms - nominated for four Oscars (including BEST PICTURE) and the winner of the BEST SCREENPLAY Golden Globe. No only that, but even though the weapon triangle is much reduced in this game it still exists, particularly in Maddening. Stealth also lets him take really aggressive positions to take out back line threats and/or siege weapons/tomes. Hapi can also stay Bishop. Her role was almost exclusively in dealing with Monsters, Horses, or any unit just out of range thanks to Thyrsus. Upload or insert images from URL. Parked both her and Dimitri in the trees reachable from Turn 1 where they sat and killed enemies who approached, dodging most attacks. Knowing the last map in particular, this seemed a good idea. Dimitri: Soldier > Lord dipping into Thief & Cavalier > Paladin & Swordmaster > High Lord. Its doable but you cannot get B support with him pre timeskip to make it easy. Id rather have her be able to use her plethora of spells than just one weapon the whole game. Best class option for Annette is dark knight as it gives her the most movement for dance gambit/rallies while still providing some magic utility. Especially because brigand leveling will give her important stat boosts. She does her job super well. Crusher was good when she wanted to double up close, or use Dust, and Bolt Axe was great for the range. Note there would also be minor differences in other stats, but they aren't really significant. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Their main enemy will have a heavy focus on magic units and as I understand it, the end game will be full of mages. It requires you to farm Bounties, kill the Ubers, craft the Staff of Herding, and more. That said, from my own play through, I'm aware that they are both very strong with a bow. The inner machinations of my mind are an enigma. Meaning when fielding 12 units, he would go out to provide extra support. She is also a translator and an editor for Francophone . Thirdly, I feel that while there is a lot of discussion on character builds, I havent seen much consideration given to team builds. Besides Ingrid, all of these seem suboptimal. I had not used Jeritza before so his usefulness was a question to me. I've been switching the speed ring between him and Byleth up until now but I just got my evade ring from Ch13 so I'll take your advice and stick that on him . She often provided a powerful gambit attack and a few powerful key long range attacks on each map she was on and the Tomefaire + x2 casts were wonderful for that. Would be nice to have a mid-game progress example as well, but not a requirement. Lindhardt was invaluable up until the end-game where I nearly stopped using him altogether. This is a harder question to answer. End: Damage, Physical Tank. However, once she mastered Sniper and obtained Hunter's Volley everything changed. You're browsing the GameFAQs Message Boards as a guest. I made her a mage before going for Wyvern rider in my first attempt at the Blue Lions, but it does feel odd growing her magic stats, only to no longer use Reason after making her into a Wyvern Rider/Lord. This is my first Maddening run. Finished my NG Verdant Wind maddening run recently, this is what I ended up with. Her or flayn as dancer? He healed, he did his job. Depends on what house. Included are beginner, intermediate, advanced, and master classes. Up front, I prefer to focus heavily on Battalions as I find it a very fun way to specialize different units besides how powerful gambits are. Those are very standard builds for your characters, and there's nothing wrong with that. Her stats are fine, even good, for a mage, particularly in the early game. While I love learning about and discussing optimal builds, sometimes it can feel pressuring that I have to use the optimal build and, at least for me, can make the game less fun if I feel like I have to build my characters a very specific way. Class Progression: Fighter>Brigand>Archer>Sniper Even when she doesnt crit she does decent damage using Steel Bow+. She doesn't get a siege magic spell like Bolting or Meteor. Early: Damage Wellhere's a Maddening GD playthough i did recently. I found that I only ever needed a moderateamount of healing each map and I could often get that through Byleth, Lysithea, or Dorothea when I fielded her. Noble -> Fighter -> Brigand -> Wyvern Rider -> Wyvern Lord, Noble -> Monk -> Mage -> Warlock -> No master class, Noble -> Monk -> Mage -> Warlock -> Gremory, Other (if so, then please tell me in the comments below). During Ch 12 & 13 in particular, her high avo was important for me. DK is probably better late game, but for the rest of the game she really wants a flying class so she has the movement to take full advantage of her amazing rally utility, "I don't want fear for a future, that may not even come, to stop me from acting today.". End: Healing, Magic Tank. His gambit usage was one of the primary benefits of fielding him and I kept Stride as his active battalion the entire game. Display as a link instead, List of Contents Unit Tier List S Tier Characters A Tier Characters B Tier Characters C Tier Characters Tier List Criteria For the Paladin build, he would get 5 levels of Cavalier, then 25 levels of Paladin. Paste as plain text instead, gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. In both of my BL runs, I did the same for everyone except for Sylvain who was a mage in the first run and a dancer in the second (I did not have a dancer at all in my first run). The stages of the game are split up like this because of what they represented for my run. Last, but certainly not least, we have Annette, my MVP and by far the unit who surprised me the most. If she doesn't turn out, she's also amazing Dancer material with her sword/riding combo. Maybe her strength in Axes and the fact she obtains an axe relic are clues to head in that direction for the end game. Annette was my Wyvern Rider. Best Classes for Each Character This tier list will show who are the best units in Fire Emblem Three Houses (FE3H). Nothing much else to say. I have screenshots of each character on the final map but none from before that point. On a related note, Grappler is often regarded as better than War Master for people like Dedue and Raphael for the CA as well. As the morning sun rises, my lingering memories fade. It can also show real examples of the role that progression paths and/or rng can have on your final stats. You have some levels, some skills, and a good number of different types of weapons or combat arts. CF was my first route though I only played it on normal. All of her reason list is effectively 1-2 range generic attack spells. I raised her sword rank to give her an additional one shot option and picked up Vantage because it allowed her to have a relevant enemy phase for quite some time. Press question mark to learn the rest of the keyboard shortcuts. In Maddening enemies tend to branch into two categories - enemies that aren't hard to double (between 0-25AS from Ch. Dorothea: Lv43 Dancer. Often, solos are Avoid tanks, and they are very specific with skill sets and equips. This is great! Mid: Healing, Support Mid: Damage, Tank, Support, Healing Class Progression: Fighter > Archer > Cavalier > Sniper > Bow Knight Adjuncts became armor units and doding all enemy action was the name of the game. Reason Lv5, Lance Prowess Lv3, Dark Tomefaire, Dark Magic Range+1, Magic +2, Final Lv 36: Highest Stats Mag at 45, Res at 34, Primary Items: Caduceus Staff, Arrow of Indra, Battalion: Macuil Evil Repelling Co. +7MAtk, +30Hit, +1Prt, +6Rsl, +10Cha. By She was great and I don't think much more could be said about her usefulness. So using these two builds, you could expect your endgame Wyvern Lord to have about 9.5 more speed than your endgame Paladin. Reason Lv5, Black Tomefaire, Black Magic Range +1, Fiendish Blow, Magic +2, Final Lv 35: Highest Stats Mag 35, Cha 28, Battalion: Nuvelle Fliers Corps +7Matk, +5Hit, +10Avo, +7Rsl, +8Cha. I think you need more archers though. Throughout the early-mid game, Byleth used Brawling as well but by the time I was able to get a Brave Sword, Byleth didn't have the speed to be able to x4 enemies and so I switched to sword exclusively. Lategame is the majority of the post-timeskip section. There were few units that could not be eliminated safely and often with a Crit at that point. Oh, that's where the extra -1 hit comes from, the str boost affecting weight and AS. The result is that she can flatten absolutely anyone with either physical or magical damage or fly over to rally one of my other units then get back to safety. I relied on this guy a lot and he was fantastic. End: Damage, Dodge Tank I found myself without enough healing for the amount of damage taken and she provided noticeable chip that let other peoplekill. Late: Damage, Support, Vantage/Magic Tank Hotels near Escaperoom Zeewolde, Zeewolde on Tripadvisor: Find traveler reviews, 2,131 candid photos, and prices for 1,186 hotels near Escaperoom Zeewolde in Zeewolde, The Netherlands. Armored foes in particular, she cleaved through like a hot axe through a buttery paper bag. One thing I learned is that it's somewhat hard to deviate from the norm, and you are actually not deviating from the norm at all. Mid: Damage - Results (126 votes). Alternatively I could just rely on Battalion Vantage/Wrath. Ah, another good point to keep in mind. With his higher speed, Axebreaker, buffed defense from the shield, and occasional Aegis/Pavise, Felix ends up tanky enough to draw out a couple of attacks per enemy phase. Swift strikes op is all I can say. All of my units ended with B authority or higher and I prioritized training up powerful battalions to help overcome the stat differential on Maddening. Early: Damage/Healing Dancing, Rally, Warp. Her steaks-and-cakes, though, were high-Mt (Devil, Steel+) or effective (Hammer, Ukonvasara) Axes with the Lightning Axe combat art. Annette -https://i.imgur.com/wo5x2H1.jpg, Class Progression: Monk >Mage > Armor Knight(unlock) > Warlock > Wyvern Rider > Wyvern Lord Mid: - I have never been so impressed with a unit in my entire life. However, having. getting one attack per combat and getting doubled by most enemy units). Is it standout good? Early: Damage- While she had Warp, I rarely used it and found great value in Seraphim more than others to deal with the number of monsters on Maddening. But many sword users will have Axebreaker, which will give them bonus avoid against Annette's magic attacks. Just about any unit is better as a Wyvern Lord. He never fell off at doing this, keeping up even at the very end. Faith Lv5, Reason Lv4, HP+5, Fiendish Blow, Mag+2, Final Lv 35: Highest Stats Mag 32, Res 29, Battalion: Secret Transport Force (Stride) +3PAtk, +15Avo, +5Prt, +5Rsl, +8Cha. Annette (along with Ignatz) is a very good rally unit. Of course, that is just within the context of the Blue Lions house specifically - for all the reasons @SumGmentioned, and perhaps a couple more, she ends up lacking as a magical attacker in the latter parts of the game when compared to other recruitable mages (to the point where I'd want to recruit a unit specifically to be my magical attacker in the late-game). All this information is made easily visible if you take a snapshot of your character's information screen in battle from either the Inventory page or Battalion page. If there was an MVP of this run, it would be Petra without a doubt. Rest looks good. Here we will rank each character and list their advantages and disadvantages over other units. If you'd like to contribute a build, here are some suggestions for the format and requirements for keeping this a decent quality reference (An example is posted in the next comment below): It might make more sense to have the builds submissions each in their own separate post. I also recruited each of the Ashen Wolves with the primary purpose of accessing their Paralogues for their fantastic battalions. Especially since people might want to discuss your build, but since we can link to specific comments as well, feel free to post in this thread if you prefer. I look at a character and try to find what they're good at and in the case of Annette what jumped out at me was her rally abilities. This seems in line with what @haarhaarhaar was saying. Even in a Wyvern class, she isn't going to be a front line fighter. Sylvain isn't quite as dodgy, so it's kinda either-or for him with Wyvern Lord or Paladin. Even after getting Death Blow, her damage was still not enough to really do much even against fliers. But even still, she wasn't without use and could make a difference though her ability to ORKO faded away faster than I would have liked. Also, the builds posts themselves may contain spoilers in the text depending on what the poster wrote. He was even vital for Death Knight kills, but he sadly fell off. Though I had it from the beginning, I refused to use the special grinding battle. She can also just rally/Stride (Secret Transport Force) and run. Bishop also has the 2x white magic uses. His primary role on the team was rushing down archers, bow knights, and enemy mages before they could do serious damage. Oh yes most of my team does follow fairly standard builds. Hes OP. Examines differences in taste between modern French classes, discusses the relationship between culture and politics, and outlines the strategies of pretension. By the time I got into late 20s level he had already mastered Sniper also and got hunters volley and oh my he was one shooting everything and everyone. Late: Dodge Tank/Crowd Control I contemplated taking Caspar to War Master but decided I wanted to go for S+ Brawling instead of raising Axes up for War Master and Fierce Iron Fist is just too good to pass up. Are tournament prizes a once/month thing? She had some rather unfortunate levels and never really grew as powerful as I had seen her become before. best class for annette maddeningrollins college soccer coach. MVP. And there's a couple of flexible spots where I'll list a few options, but they are largely interchangeable. Stick with Ingrid. I tend to play very aggressively and quickly. By the end, Byleth was an Assassin or Swordmaster to optimize speed or crit over several points of Defense and Resistance from their Unique Master class. Thank you for any comments! Restricting her to Bolt Axe on a flying wyvern just seems silly to me. If you have stats/screenshots from the end game it could be nice for people to compare as well, but no pressure. The style I decided to adopt was to have a few genuinely strong focus units supported by others. End: Damage, Vantage Tank Silver Axe was used for powerful Combat Arts while Brave Axe and Aymr allowed her to ORKOmany enemies and I switched to Tomahawk when just a little more range was needed to chip. Lysithea is a unit with so many interesting things she can do, mostly warp in endgame. "Damn, she's good," so I just kept using her as my main mage. However, she is really the only mage that is a viable attacker that can also heal with Physic. Dimitri: Lv45 Unique Class. She makes a fun dancer/rally unit. She was one of my nest unit, doubling everything (I don't play maddening), very high crit ratio. 1 I used Lorenz as a flex character in my roster. Very interesting team you've got there. Table of Contents Best Classes Protagonist Character Black Eagles House Blue Lions House Golden Deer House Ashen Wolves House Church of Seiros Knights of Seiros Non-faction Characters Other Strategy Guides How did you use each character, did they fill a specific role in your team? Admittedly, I benched her for 20 levels to level her up as a Pegasus Knight for Darting Blow and speed in general, but as soon as she hit 20 and got into the class she began tearing up the scene. Support:Has some sort of useful non-combat ability. came in hitting hard and one rounding enemies, which is exactly what I wanted her to do. Or are you assuming that I gotta do something to raise the occupation skills without actually leveling up? The only spell that she gets that attacks a weakness is Excalibur, but it only gets bonus damage on fliers, which you can get anyway with any bow. She and Dedue were front line buddies for so long and she out-leveled everyone, save Mercedes, for most of the game. Snipers are good anti-air units and Hunter's Volley is obviously good. Bylethis almost always a good unit and going up the line to Falcon Knight seemed like a good fit for her. Join along as we discuss these titles for Fire Emblem on the Nintendo Switch! Annette dark knight + thyrsus if you can get it + dark magic range + 1 and +1 range for 8 mv = maddening is way easier since you can just hop in snipe hop out I miss FE's trinity of magic. Mercedes Waning Shot can help Bernie take damage without getting killed but shes tough enough to take 1 hit from most enemies, the problem is if they double her. The route is Crimson Flower. Mercedes can stay Bishop, she's a healer anyway. I can add them later on if desired but they are still on theSwitch. Thanks for sharing. Must I be in Black Eagles to take the Church route. I believe her relic is Azure Moon locked. Some units may be strong but contrast with another unit and may be pushed lower on the tier or higher.
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